Dragonlance Series (with Margaret Weis)
Dragonlance Chronicles (TSR trilogy / 1984)
TSR premiere novel fantasy series about a world where knights on dragonback fight for domination of the world of Krynn. These series have currently sold over six million copies in the U.S. and Great Britain alone, twelve million copies world-wide. Translation rights include Japan, France, Spain, Denmark, Italy, Germany, Finland, Israel, and Portugal. Bestsellers, New York Times, Locus, Walden and B. Dalton lists, Publishers Weekly.
Dragons of Autumn Twilight
Dragons of Winter Night
Dragons of Spring Dawning
Dragonlance Legends (TSR trilogy: 1985)
Time of the Twins
War of the Twins
Test of the Twins
Dragonlance Tales I (TSR anthology Editor/Contributor: 1986-87)
Magic of Krynn
Kender, Gully Dwarves & Gnomes
Love and War
Dragonlance Tales II (TSR anthology Editor/contributor: 1992-94)
The Reign of Istar
The War of the Lance
Dragons of Krynn
Dragonlance: The Second Generation (TSR hardback collection)
Dragonlance: Dragons of Summer Flame (TSR hardback novel: 1995)
New York Times Best Seller. Long awaited sequel to the original Chronicles series.
Dragonlance: War of Souls (TSR / 2000)
Dragons of a Fallen Sun
Dragons of a Lost Star
Dragons of a Vanished Moon
Darksword Series (with Margaret Weis)
Darksword (Bantam / Trilogy: 1988)
A world where everyone has magic and technology is the forbidden art. Bestseller, New York Times, Locus, Walden and B. Dalton lists. Translation rights include Great Britain, Germany, Japan, Poland, Israel, Spain, Denmark, and Italy
Forging the Darksword
Doom of the Darksword
Triumph of the Darksword
Darksword Adventures (Bantam / Game Book: 1988)
Paperback, published in 1988, a new role playing game system designed by Hickman and Weis to work within the magical world of Thimhallan. Best-selling role playing game.
Legasy of the Darksword (Bantam / 1996)
Rose of the Prophet (Bantam / Trilogy with Margaret Weis)
|Arabesque tale of Djinni and morals struggling in a world of many gods. Paperback, published in 1989 by Bantam Books. Best Sellers, New York Times, Locus, Walden and B. Dalton lists. Translation rights include Great Britain, Italy, Israel, France, Germany.|
Will of the Wanderer
The Paladin of the Night
The Prophet of Akhran
Deathgate Cycle (Bantam / Seven Book Series with Margaret Weis)
|A seven-volume series dealing with seven separate worlds, published in hardcover and paperback, by Bantam Books, beginning in 1990. Selection of the Science Fiction Book Club of America and Doubleday Book Club. Foreign rights include Great Britain, Italy, Germany, Holland, Spain, Japan, Denmark, and France. Rights to a computer game have been sold to Legend, Inc.|
Dragonwing, Best seller: Locus, Walden, B. Dalton
Elven Star, Best seller: Locus, Walden, B. Dalton
Fire Sea, Best seller: NY Times, Locus, Walden, B. Dalton
Serpent Mage, Best seller: Locus, Walden, B. Dalton
Hand of Chaos, Best seller: Walden, B. Dalton
Into the Labyrinth, Best seller:Walden, B. Dalton
The Seventh Gate , Best seller: NY Times, Walden, B. Dalton
Starshield (Del Rey / 1996 with Margaret Weis)
|Novel series developed in conjunction with the Starshield Universe. A tale of a vast universe trying to reclaim its past glory and secure its future at the same time.|
(RETITLED: The Mantle of Kendis Dai)
Sovereign Stone (Eos / 2000 with Margaret Weis)
|Out of the rich material of the popular roleplaying game The Sovereign Stone, New York Times bestselling fantasists Margaret Weis and Tracy Hickman have fashioned something miraculous: a masterful epic of magic and adventure, filled with unforgettable, Tolkienesque characters and plot twists as harrowing and unpredictable as a roll of the dice.|
Well of Darkness
Guardians of the Lost
Journey into the Void
The Bronze Canticles (Warner / 2004 with Laura Hickman)
|This emotionally intense novel’s meticulously crafted magical system and likable characters evoke an atmosphere both timely and timeless. While lively action sequences and rich descriptive passages provide plenty of excitement, mature examinations of politics and individual responsibility lend philosophical weight and emotional poignancy.|
Mystic Quest (2005)
Mystic Empire (2006)
Songs of the Stellar Wind (Bantam / Trilogy)
The galaxy is invaded by the time-travelling fleet from a previous millennium. First printing in February of 1996. (UPDATE: Originally slated as a trilogy of books, the second two novels in this series were never produced.)
Requiem of Stars
The Immortals (ROC / novel)
A near Future cautionary tale about AIDS concentration camps in Utah. Second solo work to be published and the author’s favorite work.
Role Playing Projects
Darksword Adventures (Role Playing Game Rules Book / Bantam: 1988)
Indiana Jones Role Playing Game (TSR / Supplemental Design: 1984)
Dragonlance Role Playing Products (TSR / Role Playing Game Setting: 1985 – present)
Dragonlance Adventures (TSR / hardback RPG supplement)
Dragons of Despair (DL-1)
Dragons of Flame (DL-3)
Dragons of Desolation (DL-4) (w/ Michael Dobson)
Dragons of Krynn (DL-5) (w/ Michael Dobson)
Dragons of War (DL-8) (w/ Laura Hickman)
Dragons of Dreams (DL-10)
Dragons of Triumph (DL-13)
Other Role Playing Products (TSR / Role Playing Game Products: 1982-1986)
Rahasia (w/ Laura Hickman)
Ravenloft (I-6) (w/ Laura Hickman)
Pharaoh (I-3) (w/ Laura Hickman)
Oasis of the White Palm (I-4) (w/ Phil Meyers)
Lost Tomb of Martek (I-5)
The House on Griffon Hill (w/ Laura Hickman)
Indiana Jones & the Temple of Doom
Indiana Jones & the Lost Nail
Death in Spades (Gangbusters Game)
Dragonlance: War of the Lance (TSR / Simulation Game w/ Douglas Niles)
Margaret Weis (seated) with Tracy Hickman at Gen Con Indy 2008
|Born||(1948-03-16) March 16, 1948 (age 69)|
Independence, Missouri, USA
|Genre||Fantasy, science fiction|
Margaret Edith Weis (born March 16, 1948) is a fantasy and science fiction writer and author of dozens of novels and short stories. Along with Tracy Hickman, Weis is one of the original creators of the Dragonlance game world.
Margaret Weis was born on March 16, 1948, in Independence, Missouri. She discovered heroic fantasy fiction while studying at the University of Missouri (MU): "I read Tolkien when it made its first big sweep in the colleges back in 1966," she said. "A girlfriend of mine gave me a copy of the books while I was in summer school at MU. I literally couldn't put them down! I never found any other fantasy I liked, and just never read any fantasy after Tolkien."
Weis graduated from MU in 1970 with a bachelor's degree in creative writing and literature.
Weis first worked for a small publishing company in Independence, where she became an editor. From 1972 to 1983 she worked for Herald Publishing House as advertising director and subsequently as director of Independence Press, Herald Publishing's trade division from 1981 to 1983.
In the late 1970s and early 1980s, Weis wrote children's books about computer graphics, robots, the history of Thanksgiving, the outlaws Frank and Jesse James, and an adventure book at a second-grade reading level for prisoners with low literacy levels.
In 1983 Weis applied for a job as a games editor at TSR, Inc. that she saw advertised in Publishers Weekly. TSR turned her down for that position, but hired her as a book editor. She worked in TSR's book division until 1986.
One of her first assignments was to help coordinate, along with TSR colleague Tracy Hickman, "Project Overlord," which was to include a novel and three AD&D modules. Weis and Hickman plotted the novel and hired an author, who didn't work out. "By that time," said Weis, "[Hickman] and I were so into the project that we felt we had to write it."
"Project Overlord" soon became known as Dragonlance and grew into a trilogy of novels, called the Dragonlance Chronicles, and 15 linked modules.Jean Black, managing editor of TSR's book department, picked Weis and Hickman to write the series.:16 "To my mind," said Weis, "what made the project so successful was that everyone was involved in it, excited about it, and believed in it."
Weis and Hickman also wrote the Dragonlance Legends trilogy, which was published in 1986.:16 As a writing team they produced several projects based on the Dragonlance saga, which included novels, short stories, art books, and calendars in the product line.
Weis and Hickman later left TSR, and wrote the Darksword trilogy (1986–87) and the seven-book Deathgate Cycle (1988–94) for Bantam Books. Weis also wrote the space operaStar of the Guardians novels, which she calls her favorite series that she has written. Weis was diagnosed with breast cancer, and recovered in 1993. She published a game based on Mag Force 7 from 1994–96, and married writer/game designer Don Perrin in 1996. Weis returned to Dragonlance in 1995 with Dragons of Summer Flame, written with Hickman, and her next project was a solo novel called The Soulforge, based on her favorite character from the trilogy, the dark wizard Raistlin. In 1998, she began working with Hickman on Sovereign Stone, a fantasy trilogy in a setting created by artist Larry Elmore, and published by Del Rey.Wizards of the Coast published a new trilogy of Dragonlance novels by Weis and Hickman called War of Souls, beginning with Dragons of a Fallen Sun (2000).:283
Weis completed the third novel in the Dragonvarld trilogy for Tor, Master of Dragons. Her third novel in the Dark Disciple series, Amber and Blood, was released to stores on May 6, 2008. She finished work on the first novel in the Lost Chronicles series with co-author Tracy Hickman, entitled Dragons of the Dwarven Depths. This was released in July 2006.
In 1999 Pyramid magazine named Weis one of The Millennium's Most Influential Persons "at least in the realm of adventure gaming," and said she and Hickman are "basically responsible for the entire gaming fiction genre." Weis was inducted into the Origins Hall of Fame in 2002, recognized in part for "one game line turned literary sensation: Dragonlance."
In the late 1990s, Larry Elmore approached Weis and Hickman to pitch his fantasy world of Loerem, which they agreed to write about in the Sovereign Stone trilogy of books.:351 Weis formed the company Sovereign Press, with herself as CEO, to publish the Sovereign Stone roleplaying game written by Don Perrin and Lester Smith.:351 To support the setting, Weis and Perrin wrote a short story called "Shadamehr and the Old Wives Tale" which appeared in Dragon #264 (October, 1999).:352 In 2002 Wizards of the Coast agreed to licence the Dragonlance setting to Sovereign Press for RPG publication; Weis and Perrin, along with Jamie Chambers and Christopher Coyle, wrote the Dragonlance Campaign Setting (2003) for publication by Wizards of the Coast, after which Sovereign Press was allowed to expand and supplement that book using the d20 license.:353 In 2004, Perrin left Sovereign Press and Weis founded the new company Margaret Weis Productions.:353
In addition to her writing career, Margaret serves as the owner and chief officer of two publishing companies, including Sovereign Press, Inc., a game publisher based in Lake Geneva, Wisconsin. The company formerly owned the license to Larry Elmore's Sovereign StoneRPG world, hence the name of the company. It now produces the Dragonlance line of game products, licensed from Wizards of the Coast. Her newest company, Margaret Weis Productions, Ltd, publishes an RPG line based on several licenses including Serenity and Battlestar Galactica as well as Ed Greenwood's new solo venture into roleplaying, Castlemourn.
Weis has served on the Board of Directors of Mag Force 7, Inc., the developer of the Star of the Guardians and Wing Commander Collectible Trading Card Game (CCGs).
Despite her career and fame as a fantasy author, Weis says she does not read fantasy books.
Weis is a mother of two from her first marriage. She is divorced from her second husband, Canadian-born author Don Perrin.
Weis is a breast cancer survivor. She was diagnosed in 1993 and underwent successful chemotherapy. She kept herself busy writing The Seventh Gate during her treatment.
Weis now lives in southern Wisconsin in a converted barn.
Main article: Margaret Weis bibliography
- ^ abcdeHickman, Tracy (April 1987). "TSR Profiles"(PDF). Dragon. Lake Geneva, Wisconsin: TSR, Inc. XI, No. 11 (120): 90.
- ^ abcd"Margaret Weis". Archived from the original on February 24, 2009.
- ^ abcdefghijklVarney, Allen (January 1998). "ProFiles: Margaret Weis"(PDF). Dragon. Renton, Washington: Wizards of the Coast. XXII, No. 6 (#243): 120.
- ^Phillips, Casey (February 19, 2010). "QandA with Larry Elmore", Chattanooga Times Free Press. Distributed through McClatchy-Tribune News Service, February 19, 2010.
- ^ abcdefghShannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- ^Haring, Scott D. (1999-12-24). "Second Sight: The Millennium's Best "Other" Game and The Millennium's Most Influential Person". Pyramid (online). Retrieved 2008-02-15.
- ^"Origins Award Winners (2001) and Hall of Fame Inductees". Academy of Adventure Gaming Arts & Design. Archived from the original on February 2, 2008. Retrieved 2008-03-13.
- ^Margaret Weis (August 2003). Books I'm Reading. Archived from the original on 2005-11-19. Retrieved 2006-12-19.
- ^Margaret Weis; Hickman, Tracy (1999). "An Interview with Margaret Weis and Tracy Hickman". Realms of Dragons: The Universes of Margaret Weis & Tracy Hickman (1st ed.). HarperPrism. p. 55. ISBN 978-0-06-105239-2.